home *** CD-ROM | disk | FTP | other *** search
- /*
- File: MainWindow.h
-
- Contains: xxx put contents here xxx
-
- Version: xxx put version here xxx
-
- Copyright: © 1999 by Apple Computer, Inc., all rights reserved.
-
- File Ownership:
-
- DRI: xxx put dri here xxx
-
- Other Contact: xxx put other contact here xxx
-
- Technology: xxx put technology here xxx
-
- Writers:
-
- (BWS) Brent Schorsch
-
- Change History (most recent first):
-
- <SP1> 7/1/99 BWS first checked in
- */
-
- #ifndef __MAINWINDOW__
- #define __MAINWINDOW__
-
- //• ———————————————————————————————————————— Includes
-
- #include "ShellWindow.h"
- #include "ISp_Sample.h"
-
- //• ———————————————————————————————————————— Public Definitions
- //• ———————————————————————————————————————— Public Types
-
- class MainWindow : public ShellWindow
- {
- private:
-
- Input_GameState mInputState;
- float mAngleOfRoll;
- float mAngleOfPitch;
- float mAngleOfYaw;
- float mVelocity;
-
- void AdjustControlPositions(void);
-
- void DrawStringCentered (StringPtr string, SInt16 height);
- void DrawStringLeftJustified (StringPtr string, SInt16 indent, SInt16 height, SInt16 eraseSize);
- void DrawStringRightJustified (StringPtr string, SInt16 indent, SInt16 height, SInt16 eraseSize);
-
- void FixedToString (Fixed inFixed, StringPtr ioString);
- void FloatToString (float inFloat, StringPtr ioString);
-
- float AdjustAngleByAxisInput (float inCurrentAngle, SInt32 inAxisValue);
- float AdjustAngleByFixedDelta (float inCurrentAngle, Fixed inDeltaValue);
-
- public:
-
- MainWindow();
- ~MainWindow();
-
- virtual void Update(void);
- virtual OSErr Grow(const Point inWhere);
- virtual OSErr Click(const Point inWhere, const short inModifiers);
- virtual OSErr Close(void);
- virtual void Idle(void);
- virtual Boolean Menu(const UInt32 inMenuCommand, const short inModifiers);
- virtual void Suspend(void);
- virtual void Resume(void);
-
- void DrawContents(void);
- void DrawValues(void);
-
- void StartGame(void);
- void EndGame(void);
- void TogglePauseGame(void);
-
- void GetWeaponString (SInt16 inWeapon, StringPtr ioString);
- };
-
- //• ———————————————————————————————————————— Public Variables
- //• ———————————————————————————————————————— Public Functions
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif
-